﻿using UnityEngine;
using System.Collections;

/// <summary>
/// 地图上的字
/// </summary>
public class MapText : MapObject {
    private MapLocation centerPoint;

    private int textSize;

    private int textColor;

    private int text;

    public MapLocation CenterPoint
    {
        get
        {
            return centerPoint;
        }

        set
        {
            centerPoint = value;
        }
    }

    public int TextSize
    {
        get
        {
            return textSize;
        }

        set
        {
            textSize = value;
        }
    }

    public int TextColor
    {
        get
        {
            return textColor;
        }

        set
        {
            textColor = value;
        }
    }

    public int Text
    {
        get
        {
            return text;
        }

        set
        {
            text = value;
        }
    }
}
